Senior Technical Animator, Advanced


ProbablyMonsters is looking for a versatile and experienced Senior Technical Animator, Advanced who is passionate about bringing exceptional entertainment to players around the globe. At ProbablyMonsters, we appreciate the value of partnering with other disciplines to create something special, and you will work closely with a multidisciplinary group to create and implement technical animation and rigging solutions for this highly stylized new IP in the early stages of development.

As a qualified candidate for this role, you first and foremost consider yourself a game developer. You are a skilled and approachable communicator and a technical artist who stays current with the techniques of your craft and you strive for excellence and growth. You should also be committed to creating a positive and inclusive work environment. At ProbablyMonsters, we are all enthusiastic about helping to shape a culture of collaboration and trust while creating best in class action game experiences.

The salary range for this position is $136,866 to $205,299. This range represents the salary for the position commensurate with experience, knowledge, and demonstrated success in the field.


  • You love creating animator-friendly rigs and related systems and enjoy working closely with animators to better empower them.
  • You are experienced and knowledgeable in rigging technologies and 3rd party rigging tools.
  • You are proficient in scripting to streamline the animation pipeline (Python, MEL or other scripting languages) to aid workflows and repetitive tasks.
  • You understand the importance of documenting workflows and sharing knowledge.
  • You are effective at presenting your positions and ideas to positively influence the project.


  • Create rigs and rigging tools from the ground up and update and maintain them throughout production.
  • Skin characters and their equipment.
  • Be a conduit to other disciplines and stakeholders of animation systems, such as animators, character artists and technical artists.
  • Help coordinate the effort to establish workflows and best practices for the animation discipline.


  • A portfolio, reel or website demonstrating rigging projects that demonstrate an advanced proficiency of character and creature rigging.
  • Experience making autorigging tools.
  • Expert knowledge in Maya.
  • Experience rigging characters on games that have shipped.
  • At least 8+ years of experience as a technical animator/artist working on character rigs.


  • A people-centric culture founded on respect, trust, approachability, and accountability.
  • A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
  • Competitive benefits package, including annual stock option grants; health coverage (medical, dental, vision) paid at 100% for the employee and subsidized by the Company for dependents; Flexible Spending Account eligibility; life, accidental death, and disability insurance coverage; annual 401K contribution by the Company; Employee Assistance Program; and extensive paid time off plus holiday closures.

About ProbablyMonsters™ProbablyMonsters is an independent video game company that aims to change the way games are made and inspire a better industry for all. Our mission is to unite, guide, and empower talented teams to redefine what it means to create exceptional games. Each team is led by creative leaders united under a strong, focused vision. They’re given the resources and creative environment needed to foster stable, life-long careers while delivering industry-defining games within a healthy, rewarding culture.

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